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Svvell

Svvell is an online platform for the resale of clothing bought on flash sales sites. For the past several years, flash sales sites have been growing in popularity. With daily emails announcing limited-time sales of designer clothing at discounted prices, these sites have changed the face of online shopping. Unfortunately some of the purchases do not work out and are not returnable so they end up gathering dust in the closet. In an industry dominated by platforms like Ebay and Craigslist, Svvell leverages technology to make the experience of fashion resale seamless and savvy. In turn, Svvell becomes an e-commerce destination for even bigger discounts on current fashion.

Semester: Spring 2011
Course: Venture Studio
Faculty: Bill Wurz, Asher Waldfogel
Status: Live|Last updated:October 25, 2016 4:51 PM
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fitsi

fitsi wants to take you from muffin top to cupcake by fitting fitness into your life! fitsi is a website and mobile app that helps women stop making an excuse to not exercise, and makes exercise an excuse to see friends and have fun. Today’s woman is busy! She wants to exercise more but often other things come first – work, family, LIFE. She too frequently misses out on the many benefits that come from exercise. But, working out regularly with friends is a very effective way to keep fitness a priority. fitsi books fitness dates between friends by arranging the who, what, when and where in just a few simple steps - getting women together and active without the back and forth of texting and email. When she uses fitsi, she knows that someone will always be there waiting for her. How it Works -Fitsi leverages the influence of friends to help women meet their goals in getting and staying on track when it comes to fitness. Fitsi motivates busy women to stop making excuses by leveraging the power of accountability…

Semester: Spring 2011
Course: Venture Studio
Faculty: Bill Wurz, Asher Waldfogel
Status: Live|Last updated:October 25, 2016 4:51 PM
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Developing Mind

Developing Mind is a company dedicated to creating innovative learning experiences for children through technology. We uncover key insights into the future of learning and development through the lens of innovation, research and design. We explore extraordinary opportunities that stimulate the mind and sustain intellectual growth, while maximizing learning experiences. Our products are centered around the learning needs and objectives of parents and children. We are not like most manufacturers. Management is not only focused on generating profits, Developing Minds intends to share an eco-sustainable mind set through engagement and practice. We plan to use as little material as is needed to produce and distribute our products locally and globally. From Operations to Customer Service our goal is to increase valuable learning experiences for our customers and their families, create awareness of early child development tools and organizations, and reduce natural resource and material waste throughout our operatio…

Semester: Spring 2011
Course: Venture Studio
Faculty: Bill Wurz, Asher Waldfogel
Status: Live|Last updated:October 25, 2016 4:51 PM
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One Piece > Next Step

A Do-Good Adventure Travel Company - The inspiration for 1 Piece > Next Step resulted from an experience that its founder Timothy Morse had while walking the beach in Fiji. He picked up a plastic bottle cap that had been carelessly discarded onto the beautiful sandy shore. As he did so, it occurred to him that there were many ways that a single person could do a series of tiny things – taking tiny steps – that could help restore balance to the environment. So 1 Piece > Next Step was created pairing scuba diving and adventure travel. Its mission is to help people do good while having fun. Ultimately making a positive and meaningful impact on the health of our oceans while traveling. 1 Piece > Next Step is in the business of transforming society in the service of the common good. A “Do-Good” adventure travel company. Its goal is to leave travel destinations better off then when we arrived and help them selfsustain well after we leave. Experience Design for the VC Pitch Presentation that addressed all 5 senses…

Semester: Spring 2011
Course: Venture Studio
Faculty: Bill Wurz, Asher Waldfogel
Status: Live|Last updated:October 25, 2016 4:51 PM
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Ten Fifty One

Find. Connect. Grow. Collaboration is essential for innovation and solving complex problems. But in many organizations, departments and teams are siloed, people lack relationships across disciplines, and special skills go unused. By creating a simple platform for people to find, connect, and grow, the entire organization can save time, money and energy. TenFiftyOne is a profile-based directory of everyone in an organization. Employees can instantly search by skills and other criteria to find experts and collaborators allowing them to solve complex problems. They can also connect with others in their company, build relationships, and grow their careers. For organizations, TenFiftyOne increases cross-disciplinary relationships, fosters innovation, and provides insights into human resources. How it Works - TenFiftyOne is a web and mobile software application designed for project-based, multi-disciplinary companies. Employees, managers and human resources can use TenFiftyOne to search people in their company by …

Semester: Spring 2011
Course: Venture Studio
Faculty: Bill Wurz, Asher Waldfogel
Status: Live|Last updated:October 25, 2016 4:51 PM
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Design Play

Design Play is Design Thinking for children. It is an open-ended, foundational creative framework that builds on what children already do as they play. As they imagine, create and collaborate with others, Design Play helps kids understand they can influence their environment. Their empowerment leads to change in their environment and beyond. The intent was to develop an offering that in no way interfered with educators’ existing curriculum. A major finding during our primary research was that educators were open to new material, but that it must supplement and not supplant existing content. Thus we hoped to design an easily memorable framework that could take shape in any number of forms (books, games, videos, puzzles, etc.) One that could live outside of the classroom, or be delivered with existing curriculum— not changing what was taught, but how teaching was implemented. How it Works-The title of the series is Adventures in Design, and it takes shape as a tablet and printed storybook. Interwoven with an …

Semester: Spring 2011
Course: Venture Studio
Faculty: Bill Wurz, Asher Waldfogel
Status: Live|Last updated:October 25, 2016 4:51 PM
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Cashimoto

It is estimated that 10,000 credit card transactions are made every second around the world. In 2010, payment card transaction volume exceeded 50 billion globally and generated more than $2.5 trillion in purchase volume. Despite household debt reaching some of its highest levels in 25 years, consumers continue to spend more than they had ten years ago. Saving is painful, but spending is fun. The research confirms that not only do consumers desire an easier way to save for the things they want, but they also need an experience that does most––if not all––of the work for them. They want fast results and clearly communicated information all in a service that does not require behavior change. There are a host of online services and applications available for users that satisfy some of these needs, but none come close to delivering a complete experience. Cashimoto rewards the consumer with a tip every time a debit or credit card is used to make a purchase. It’s secure, effortless and more fun than eating lemon pi…

Semester: Spring 2011
Course: Venture Studio
Faculty: Bill Wurz, Asher Waldfogel
Status: Live|Last updated:October 25, 2016 4:51 PM
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Breesee

Empowering independent designers and small businesses to reach global markets. Breesee is a collaborative platform that helps designers collaborate with experts, suppliers, distributors and customers to design and create new clothing that is less expensive, more sustainable, and more profitable in the market. By making collaboration social, playful, and efficient through breesee virtual workplace, designers create partnerships that ultimately extend across the entire development and supply chain. At breesee, designers will turn their creative ideas into a profitable reality and enjoy doing it. How it Works - A holistic approach to health combines diet, exercise, medical attention and emotional well being in a repeatable process. Through instruction, interaction, and involvement, participants are encouraged to take responsibility for their own wellbeing. www.breesee.co

Student Name: Shribalkrishna Patil
Semester: Spring 2011
Course: Venture Studio
Faculty: Bill Wurz, Asher Waldfogel
Status: Live|Last updated:October 25, 2016 4:51 PM
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